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Last update: 13.10.2026

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Temple Knight

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Temple Knight

Temple Knight

Temple Knight is the second class on the Elven Knight path, levels 40 to 75. The Temple Knight, or TK, is a tank: heavy armor, a shield, aggro skills and cubics that strike enemies and patch up their owner. Parties bring a TK for farming and raid bosses to hold mobs and keep the healer safe, and in sieges he anchors the front line. At level 76 the Temple Knight advances to Eva's Templar.

NameDistanceMP/HP
Summon Storm CubicLv. 1

Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore when summoning.

Active:

Magical skill

Self

28 / -

CharmLv. 16

Decreases the enemy's aggression toward the user by 252.

Active:

Debuff skill

600

14 / -

CharmLv. 17

Decreases the enemy's aggression toward the user by 259.

Active:

Debuff skill

600

14 / -

CharmLv. 18

Decreases the enemy's aggression toward the user by 266.

Active:

Debuff skill

600

14 / -

Aura of HateLv. 1

Uses 4312 Power to provoke nearby enemies to attack.

Active:

Physical skill

—

50 / -

Aura of HateLv. 2

Uses 4427 Power to provoke nearby enemies to attack.

Active:

Physical skill

—

51 / -

Aura of HateLv. 3

Uses 4544 Power to provoke nearby enemies to attack.

Active:

Physical skill

—

53 / -

Poison RecoveryLv. 2

Cures the user of moderate poisoning.

Active:

Magical skill

Self

28 / -

AggressionLv. 13

Increases the aggression of the target by 9100, causing him to attack you.

Active:

Physical skill

600

- / -

AggressionLv. 14

Increases the aggression of the target by 9800, causing him to attack you.

Active:

Physical skill

600

- / -

AggressionLv. 15

Increases the aggression of the target by 10500, causing him to attack you.

Active:

Physical skill

600

- / -

Elemental HealLv. 19

Restores one's own HP with 236 Power.

Active:

Magical skill

Self

92 / -

Elemental HealLv. 20

Restores one's own HP with 245 Power.

Active:

Magical skill

Self

95 / -

Elemental HealLv. 21

Restores one's own HP with 254 Power.

Active:

Magical skill

Self

97 / -

EntangleLv. 2

Decreases the enemy's Speed by 30% for 1 minute.

Active:

Debuff skill

600

14 / -

Spirit BarrierLv. 1

Increases the user's M. Def. by 15% for 20 minutes.

Active:

Buff skill

Self

14 / -

M. Def.Lv. 15

Increases M. Def. by 48 and Resistance to magic damage by 5%.

Passive:

Passive ability

Self

- / -

M. Def.Lv. 16

Increases M. Def. by 50 and Resistance to magic damage by 5%.

Passive:

Passive ability

Self

- / -

M. Def.Lv. 17

Increases M. Def. by 51 and Resistance to magic damage by 5%.

Passive:

Passive ability

Self

- / -

Shield MasteryLv. 3

Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

Passive:

Equipment bonus

Self

- / -

Divine ArmorLv. 1

Increases Resistance to Dark.

Active:

Active aura

Self

7 / -

Sword/Blunt Weapon MasteryLv. 9

Increases P. Atk. by 13 when using a sword or blunt weapon.

Passive:

Equipment bonus

Self

- / -

Sword/Blunt Weapon MasteryLv. 10

Increases P. Atk. by 14 when using a sword or blunt weapon.

Passive:

Equipment bonus

Self

- / -

Sword/Blunt Weapon MasteryLv. 11

Increases P. Atk. by 15.1 when using a sword or blunt weapon.

Passive:

Equipment bonus

Self

- / -

Heavy Armor MasteryLv. 16

Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

Passive:

Equipment bonus

Self

- / -

Heavy Armor MasteryLv. 17

Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor.

Passive:

Equipment bonus

Self

- / -

Heavy Armor MasteryLv. 18

Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

Passive:

Equipment bonus

Self

- / -

VanguardLv. 1

Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but Shield Defense is decreased.

Active:

Active transformation

Self

31 / -

Shield StrikeLv. 1

Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

Active:

Physical skill

—

38 / -

Olympiad BlessingLv. 1New Skill

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Active:

Special skill

600

20 / -

Block BuffLv. 1New Skill

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Active:

Active aura

Self

- / -

Summon Storm CubicLv. 1

Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore when summoning.

Type:
Active

Magical skill

Distance:
Self
MP/HP:

28 / -

CharmLv. 16

Decreases the enemy's aggression toward the user by 252.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

14 / -

CharmLv. 17

Decreases the enemy's aggression toward the user by 259.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

14 / -

CharmLv. 18

Decreases the enemy's aggression toward the user by 266.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

14 / -

Aura of HateLv. 1

Uses 4312 Power to provoke nearby enemies to attack.

Type:
Active

Physical skill

Distance:
—
MP/HP:

50 / -

Aura of HateLv. 2

Uses 4427 Power to provoke nearby enemies to attack.

Type:
Active

Physical skill

Distance:
—
MP/HP:

51 / -

Aura of HateLv. 3

Uses 4544 Power to provoke nearby enemies to attack.

Type:
Active

Physical skill

Distance:
—
MP/HP:

53 / -

Poison RecoveryLv. 2

Cures the user of moderate poisoning.

Type:
Active

Magical skill

Distance:
Self
MP/HP:

28 / -

AggressionLv. 13

Increases the aggression of the target by 9100, causing him to attack you.

Type:
Active

Physical skill

Distance:
600
MP/HP:

- / -

AggressionLv. 14

Increases the aggression of the target by 9800, causing him to attack you.

Type:
Active

Physical skill

Distance:
600
MP/HP:

- / -

AggressionLv. 15

Increases the aggression of the target by 10500, causing him to attack you.

Type:
Active

Physical skill

Distance:
600
MP/HP:

- / -

Elemental HealLv. 19

Restores one's own HP with 236 Power.

Type:
Active

Magical skill

Distance:
Self
MP/HP:

92 / -

Elemental HealLv. 20

Restores one's own HP with 245 Power.

Type:
Active

Magical skill

Distance:
Self
MP/HP:

95 / -

Elemental HealLv. 21

Restores one's own HP with 254 Power.

Type:
Active

Magical skill

Distance:
Self
MP/HP:

97 / -

EntangleLv. 2

Decreases the enemy's Speed by 30% for 1 minute.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

14 / -

Spirit BarrierLv. 1

Increases the user's M. Def. by 15% for 20 minutes.

Type:
Active

Buff skill

Distance:
Self
MP/HP:

14 / -

M. Def.Lv. 15

Increases M. Def. by 48 and Resistance to magic damage by 5%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

M. Def.Lv. 16

Increases M. Def. by 50 and Resistance to magic damage by 5%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

M. Def.Lv. 17

Increases M. Def. by 51 and Resistance to magic damage by 5%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Shield MasteryLv. 3

Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Divine ArmorLv. 1

Increases Resistance to Dark.

Type:
Active

Active aura

Distance:
Self
MP/HP:

7 / -

Sword/Blunt Weapon MasteryLv. 9

Increases P. Atk. by 13 when using a sword or blunt weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Sword/Blunt Weapon MasteryLv. 10

Increases P. Atk. by 14 when using a sword or blunt weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Sword/Blunt Weapon MasteryLv. 11

Increases P. Atk. by 15.1 when using a sword or blunt weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Heavy Armor MasteryLv. 16

Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Heavy Armor MasteryLv. 17

Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Heavy Armor MasteryLv. 18

Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

VanguardLv. 1

Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but Shield Defense is decreased.

Type:
Active

Active transformation

Distance:
Self
MP/HP:

31 / -

Shield StrikeLv. 1

Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

Type:
Active

Physical skill

Distance:
—
MP/HP:

38 / -

Olympiad BlessingLv. 1
New Skill

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Type:
Active

Special skill

Distance:
600
MP/HP:

20 / -

Block BuffLv. 1
New Skill

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Type:
Active

Active aura

Distance:
Self
MP/HP:

- / -