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Last update: 13.10.2026

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Rogue

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Rogue

Rogue

Rogue is the first class after Human Fighter built around agility, from level 20 to 39. The Rogue fights in light armor with high attack speed, frequent critical hits and a choice between bow and dagger. Even at this stage it farms well solo and brings real damage to a party. Your weapon defines what comes next: at level 40 dagger users become Treasure Hunter, while fans of ranged combat become Hawkeye, the human archer.

NameDistanceMP/HP
DashLv. 1

Increases Speed by 40 for 15 seconds.

Active:

Buff skill

Self

10 / -

Mortal BlowLv. 10

Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Overhit is possible. Cannot be used with Dual Daggers.

Active:

Physical skill

—

18 / -

Mortal BlowLv. 11

Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Overhit is possible. Cannot be used with Dual Daggers.

Active:

Physical skill

—

18 / -

Mortal BlowLv. 12

Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Overhit is possible. Cannot be used with Dual Daggers.

Active:

Physical skill

—

18 / -

UnlockLv. 1

There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.

Active:

Physical skill

—

19 / -

Power ShotLv. 10

Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Overhit is possible.

Active:

Physical skill

700

38 / -

Power ShotLv. 11

Make a powerful long-distance attack with 258 Power added to P. Atk. Requires a bow. Overhit is possible.

Active:

Physical skill

700

39 / -

Power ShotLv. 12

Make a powerful long-distance attack with 279 Power added to P. Atk. Requires a bow. Overhit is possible.

Active:

Physical skill

700

40 / -

Long ShotLv. 1

Increases the bow range by 200.

Passive:

Equipment bonus

Self

- / -

AcrobaticsLv. 1

Increases the maximum height user can fall without taking damage by 60.

Passive:

Passive ability

Self

- / -

Boost BreathLv. 1

Increases lung capacity by 180.

Passive:

Passive ability

Self

- / -

Bow MasteryLv. 1

Increases P. Atk. by 10.3 when using a bow.

Passive:

Equipment bonus

Self

- / -

Bow MasteryLv. 2

Increases P. Atk. by 11.4 when using a bow.

Passive:

Equipment bonus

Self

- / -

Bow MasteryLv. 3

Increases P. Atk. by 27.6 when using a bow.

Passive:

Equipment bonus

Self

- / -

Dagger MasteryLv. 1

Increases P. Atk. by 3.6 when using a dagger.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 1

Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 2

Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Vicious StanceLv. 1

Increases Critical Damages by 35. Continuously consumes MP proportionately to the user's level.

Active:

Active aura

Self

4 / -

DashLv. 1

Increases Speed by 40 for 15 seconds.

Type:
Active

Buff skill

Distance:
Self
MP/HP:

10 / -

Mortal BlowLv. 10

Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Overhit is possible. Cannot be used with Dual Daggers.

Type:
Active

Physical skill

Distance:
—
MP/HP:

18 / -

Mortal BlowLv. 11

Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Overhit is possible. Cannot be used with Dual Daggers.

Type:
Active

Physical skill

Distance:
—
MP/HP:

18 / -

Mortal BlowLv. 12

Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Overhit is possible. Cannot be used with Dual Daggers.

Type:
Active

Physical skill

Distance:
—
MP/HP:

18 / -

UnlockLv. 1

There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.

Type:
Active

Physical skill

Distance:
—
MP/HP:

19 / -

Power ShotLv. 10

Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Overhit is possible.

Type:
Active

Physical skill

Distance:
700
MP/HP:

38 / -

Power ShotLv. 11

Make a powerful long-distance attack with 258 Power added to P. Atk. Requires a bow. Overhit is possible.

Type:
Active

Physical skill

Distance:
700
MP/HP:

39 / -

Power ShotLv. 12

Make a powerful long-distance attack with 279 Power added to P. Atk. Requires a bow. Overhit is possible.

Type:
Active

Physical skill

Distance:
700
MP/HP:

40 / -

Long ShotLv. 1

Increases the bow range by 200.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

AcrobaticsLv. 1

Increases the maximum height user can fall without taking damage by 60.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Boost BreathLv. 1

Increases lung capacity by 180.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Bow MasteryLv. 1

Increases P. Atk. by 10.3 when using a bow.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Bow MasteryLv. 2

Increases P. Atk. by 11.4 when using a bow.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Bow MasteryLv. 3

Increases P. Atk. by 27.6 when using a bow.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Dagger MasteryLv. 1

Increases P. Atk. by 3.6 when using a dagger.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 1

Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 2

Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Vicious StanceLv. 1

Increases Critical Damages by 35. Continuously consumes MP proportionately to the user's level.

Type:
Active

Active aura

Distance:
Self
MP/HP:

4 / -