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Last update: 13.10.2026

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Monk

Orc Monk is the first profession of the orc combat line, levels 20 to 39, built for players who'd rather fight bare-handed. An Orc Monk wears light armor, attacks very fast and builds up Force charges that power its strikes. The class farms well solo and grows into a real PvP threat. At level 40 the Orc Monk becomes a Tyrant, and at 76 a Grand Khavatari, one of the fastest melee fighters on Scryde.

NameDistanceMP/HP
Iron PunchLv. 10

Attacks the enemy with 125 Power added to P. Atk. Requires a fists weapon. Overhit is possible.

Active:

Physical skill

—

23 / -

Iron PunchLv. 11

Attacks the enemy with 136 Power added to P. Atk. Requires a fists weapon. Overhit is possible.

Active:

Physical skill

—

23 / -

Iron PunchLv. 12

Attacks the enemy with 147 Power added to P. Atk. Requires a fists weapon. Overhit is possible.

Active:

Physical skill

—

23 / -

Wolf Spirit TotemLv. 1

Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3 for 5 minutes. Requires a fists weapon.

Active:

Buff skill

Self

19 / -

CrippleLv. 1

Decreases the enemy's Speed by 20% for 1 minute. Requires a fists weapon.

Active:

Debuff skill

—

10 / -

Stunning FistLv. 1

Attacks the enemy with 42 Power added to P. Atk. and stuns them for 9 seconds. Requires a fists weapon. Overhit is possible.

Active:

Physical skill

—

19 / -

Stunning FistLv. 2

Attacks the enemy with 46 Power added to P. Atk. and stuns them for 9 seconds. Requires a fists weapon. Overhit is possible.

Active:

Physical skill

—

19 / -

Stunning FistLv. 3

Attacks the enemy with 49 Power added to P. Atk. and stuns them for 9 seconds. Requires a fists weapon. Overhit is possible.

Active:

Physical skill

—

20 / -

Fist Weapon MasteryLv. 1

Increases P. Atk. by 4.5 when using a fists weapon.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 1

Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 2

Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Agile MovementLv. 1

Increases Accuracy by 2 and Speed by 5 when equipped with light armor.

Passive:

Passive ability

Self

- / -

Iron PunchLv. 10

Attacks the enemy with 125 Power added to P. Atk. Requires a fists weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

23 / -

Iron PunchLv. 11

Attacks the enemy with 136 Power added to P. Atk. Requires a fists weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

23 / -

Iron PunchLv. 12

Attacks the enemy with 147 Power added to P. Atk. Requires a fists weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

23 / -

Wolf Spirit TotemLv. 1

Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3 for 5 minutes. Requires a fists weapon.

Type:
Active

Buff skill

Distance:
Self
MP/HP:

19 / -

CrippleLv. 1

Decreases the enemy's Speed by 20% for 1 minute. Requires a fists weapon.

Type:
Active

Debuff skill

Distance:
—
MP/HP:

10 / -

Stunning FistLv. 1

Attacks the enemy with 42 Power added to P. Atk. and stuns them for 9 seconds. Requires a fists weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

19 / -

Stunning FistLv. 2

Attacks the enemy with 46 Power added to P. Atk. and stuns them for 9 seconds. Requires a fists weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

19 / -

Stunning FistLv. 3

Attacks the enemy with 49 Power added to P. Atk. and stuns them for 9 seconds. Requires a fists weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

20 / -

Fist Weapon MasteryLv. 1

Increases P. Atk. by 4.5 when using a fists weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 1

Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 2

Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Agile MovementLv. 1

Increases Accuracy by 2 and Speed by 5 when equipped with light armor.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -